Pimchanok Sripraphan

Speaker

@Bright Future Studio

Online Speaker

A non-gamer venturing into the UX design of gaming world. With over 3 years of experience working at Bright Future Studio on an MMO strategy game, Port Liberty, I have found the beauty of games and the adventure of creating one.

What I will share in this talk is my personal insights and take aways of UX design for games and for 3D space, the main responsibilities and team structure, and how we increase UX maturity via user research, usability testing and playtesting.

Pimchanok Sripraphan

Speaker

@Bright Future Studio

Online Speaker

A non-gamer venturing into the UX design of gaming world. With over 3 years of experience working at Bright Future Studio on an MMO strategy game, Port Liberty, I have found the beauty of games and the adventure of creating one.

What I will share in this talk is my personal insights and take aways of UX design for games and for 3D space, the main responsibilities and team structure, and how we increase UX maturity via user research, usability testing and playtesting.

Pimchanok Sripraphan

Speaker

@Bright Future Studio

Online Speaker

A non-gamer venturing into the UX design of gaming world. With over 3 years of experience working at Bright Future Studio on an MMO strategy game, Port Liberty, I have found the beauty of games and the adventure of creating one.

What I will share in this talk is my personal insights and take aways of UX design for games and for 3D space, the main responsibilities and team structure, and how we increase UX maturity via user research, usability testing and playtesting.

Pimchanok Sripraphan

Speaker

@Bright Future Studio

Online Speaker

A non-gamer venturing into the UX design of gaming world. With over 3 years of experience working at Bright Future Studio on an MMO strategy game, Port Liberty, I have found the beauty of games and the adventure of creating one.

What I will share in this talk is my personal insights and take aways of UX design for games and for 3D space, the main responsibilities and team structure, and how we increase UX maturity via user research, usability testing and playtesting.